Ein Spieler, der einen Pasch würfelt, kann die angezeigte Augenzahl viermal ziehen. Backgammon Spielanleitung. Das Ziel des Spieles: Das Spielziel besteht darin, seine eigenen Steine in das eigene Heimfeld zu bringen und sie dann von dort. Backgammon ist ein klassisches Brettspiel für zwei Personen. Es geht darum, seine 15 Steine vom Spielfeld abzutragen. Bei Backgammon.
Spielregeln Backgammon:Backgammon ist ein sehr beliebtes Brettspiel, und die Regeln sind nicht schwer zu erlernen. Mit unserer Spieleanleitung werden Sie zwar nicht. Spielanleitung Backgammon. Seite 1 von 5. Spielaufbau. Das Spielbrett besteht aus 24 Dreiecken, „Points“ oder „Zungen“ genannt, von denen sich jeweils Spielanleitung/Spielregeln Backgammon (Anleitung/Regel/Regeln), BrettspielNetz.
Backgammon Spielanleitung Navigation menu VideoKultspiel Backgammon Tutorial (Deutsch) - How to play Backgammon 2016 Sobald ein Spieler alle 15 Steine in Eurojackpot 3.4.2021 Home-Bereich gebracht hat, kann Betting Forum mit dem Herauswürfeln beginnen. Jeder würfelt mit zwei Würfeln Das erledigt wie immer natürlich Brettspielnetz. Der Stein darf dabei nur auf Felder ziehen, die frei, bereits von eigenen Steinen belegt oder mit nur einem Abseitsfalle Film Stein besetzt sind. Two ways that White can play a roll of. Sitz auf dem Feld, auf das ein Spieler zieht, nur ein einzelner gegnerischer Stein, so gilt dieser als geschlagen, wird aus dem Spiel genommen und in die Mitte des Brettes auf die "Bar" gesetzt.
Backgammon Spielanleitung richtigen Kurs der Behandlung zu Backgammon Spielanleitung, wenn euch. - Backgammon: TippsDie Backgammon Aufstellung ist symmetrisch.
Large club tournaments sometimes draw competitors from other regions, with final matches viewed by hundreds of spectators.
Winners at major tournaments may receive prizes of tens of thousands of dollars. Starting in January , tournament directors began awarding GammonPoints,  a free points registry for tournament directors and players, with GammonPoint awards based on the number of players and strength of field.
The first world championship competition in backgammon was held in Las Vegas , Nevada in Tim Holland was declared the winner that year and at the tournament the following year.
For unknown reasons, there was no championship in , but in , Tim Holland again won the title. In , Lewis Deyong, who had promoted the Bahamas World Championship for the prior three years, suggested that the two events be combined.
By the 21st century, the largest international tournaments had established the basis of a tour for top professional players.
Major tournaments are held yearly worldwide. PartyGaming sponsored the first World Series of Backgammon in from Cannes and later the "Backgammon Million" tournament held in the Bahamas in January with a prize pool of one million dollars, the largest for any tournament to date.
The event was recorded for television in Europe and aired on Eurosport. In , the WBA collaborated with the online backgammon provider Play65 for the season of the European Backgammon Tour and with "Betfair" in When backgammon is played for money , the most common arrangement is to assign a monetary value to each point, and to play to a certain score, or until either player chooses to stop.
The stakes are raised by gammons, backgammons, and use of the doubling cube. Backgammon is sometimes available in casinos. Before the commercialization of artificial neural network programs, proposition bets on specific positions were very common among backgammon players and gamblers.
The game is included in Clubhouse Games: 51 Worldwide Classics for the Nintendo Switch , a collection of tabletop games.
Backgammon software has been developed not only to play and analyze games, but also to facilitate play between humans over the internet.
Dice rolls are provided by random or pseudorandom number generators. Real-time online play began with the First Internet Backgammon Server in July ,   but there are now a range of options,  many of which are commercial.
Backgammon has been studied considerably by computer scientists. Neural networks and other approaches have offered significant advances to software for gameplay and analysis.
The first strong computer opponent was BKG 9. Early versions of BKG played badly even against poor players, but Berliner noticed that its critical mistakes were always at transitional phases in the game.
He applied principles of fuzzy logic to improve its play between phases, and by July , BKG 9. It won the match 7—1, becoming the first computer program to defeat a world champion in any board game.
Berliner stated that the victory was largely a matter of luck, as the computer received more favorable dice rolls. In the late s, backgammon programmers found more success with an approach based on artificial neural networks.
Its neural network was trained using temporal difference learning applied to data generated from self-play. Tesauro proposed using rollout analysis to compare the performance of computer algorithms against human players.
The rollout score of the human or the computer is the difference of the average game results by following the selected move versus following the best move, then averaged for the entire set of taken moves.
The strength of these programs lies in their neural networks' weights tables, which are the result of months of training. Without them, these programs play no better than a human novice.
For the bearoff phase, backgammon software usually relies on a database containing precomputed equities for all possible bearoff positions.
Computer-versus-computer competitions are also held at Computer Olympiad events. The artifacts included two dice and 60 checkers, and the set is believed to be to years older than the Royal Game of Ur.
On the board found at Shahr-e Sukhteh, the fields are represented by the coils of a snake. Touraj Daryaee —on the subject of the first written mention of early precursors of backgammon—writes:.
The use of dice for the game is another indication of its Indic origin since dice and gambling were a favorite pastime in ancient India. According to the historical legend, the Indian king Dewisarm sends his minister Taxritos to Persia with the game of chess , and a letter challenging Sasanian King Khosrow I to solve the riddle or rationale for the game.
Khosrow asks for three days to decipher the game, but initially, no-one in the court is able to make any progress. On the third day, Khosrow's minister, Wuzurgmihr, successfully rises and explains the logic of the game.
As a reciprocal challenge, Wuzurgmihr constructs the game of backgammon and delivers it to the Indian king who is unable to decipher the game.
In the 11th century Shahnameh , the Persian poet Ferdowsi credits Burzoe with the invention of the tables game nard in the 6th century.
He describes an encounter between Burzoe and a Raja visiting from India. The Raja introduces the game of chess , and Burzoe demonstrates nard , played with dice made from ivory and teak.
Murray details many versions of backgammon; modern Nard is noted there as being the same as backgammon and maybe dating back to — AD in the Babylonian Talmud,  although others believe the Talmud references the Greek race game Kubeia.
The history of backgammon can be traced back nearly 5, years to its origins in Mesopotamia modern-day Iraq. Modern Iraqis continue to enjoy playing the game.
The Royal Game of Ur, originating in ancient Mesopotamia before BC, may also be an ancestor of modern-day table games like backgammon.
It used tetrahedral dice. In the modern Middle East, backgammon is a common feature of coffeehouses. Race board games involving dice have a long history in Iraq, including the Royal Game of Ur in Babylon.
In the modern Arab Levant and Iraq it is called tawle , which means table, and it is also called shesh besh shesh means 'six' in Hebrew , Aramaic and Phoenician , but derives from Phoenician.
Shesh also means 'six' in Persian and Kurdish , and five is likely to be closely related to penj , meaning 'five'. There are two games of nardi commonly played:.
Short nardi : Set-up and rules are the same as backgammon. Long nardi : A game that starts with all fifteen checkers placed in one line on the point and on the point.
The two players move their checkers in opposing directions, from the point towards the 1-point, or home board.
In long nardi , one checker by itself can block a point. There is no hitting in long nardi. The objective of the game is bearing all checkers off the board, and there is no doubling cube.
Like today, each player had 15 checkers and used cubical dice with sides numbered one to six. The only differences from modern backgammon were the use of an extra die three rather than two and the starting of all pieces off the board with them entering in the same way that pieces on the bar enter in modern backgammon.
Zeno, who was white, had a stack of seven checkers, three stacks of two checkers and two "blots", checkers that stand alone on a point and are therefore in danger of being put outside the board by an incoming opponent checker.
Zeno threw the three dice with which the game was played and obtained 2, 5 and 6. As in backgammon, Zeno could not move to a space occupied by two opponent black pieces.
The white and black checkers were so distributed on the points that the only way to use all of the three results, as required by the game rules, was to break the three stacks of two checkers into blots, exposing them and ruining the game for Zeno.
In Roman times, this game was also known as alea , and a likely apocryphal Latin story linked this name, and the game, to a Trojan soldier named Alea.
Race board games involving dice have existed for millennia in the Near East and eastern Mediterranean, including the game senet of Ancient Egypt.
Senet was excavated, along with illustrations, from Egyptian royal tombs dating to BC. The usual Tavla rules are same as in the neighboring Arab countries and Greece, as established over a millennium ago,  but there are also many quite different variants.
Players try to flip their pieces over the opponents' pieces to beat them. Backgammon is popular among Greeks. It is a game in which Greeks usually tease their opponent and create a lively atmosphere.
Portes: Set-up and rules the same as backgammon, except that backgammons count as gammons 2 points and there is no doubling cube.
Plakoto : A game where one checker can trap another checker on the same point. Asodio: Also known as Acey-deucey , where all checkers are off the board, and players enter by rolling either doubles or acey-deucey.
These games are played one after another, in matches of three, five, or seven points. Players use the same pair of dice in turns.
After the first game, the winner of the previous game starts first. There is no doubling cube. Over time it was replaced by other games such as xiangqi Chinese chess.
In Japan, ban-sugoroku is thought to have been brought from China in the 6th century, and is mentioned in Genji monogatari.
As a gambling game, it was made illegal several times. Backgammon is played on a board consisting of twenty-four narrow triangles called points.
The triangles alternate in color and are grouped into four quadrants of six triangles each. You can change the direction of play in Options if you prefer going from bottom right to top right.
Additionally, the game is sometimes played in rounds with a scoring system deciding the eventual winner. In this version, each round is its own game, with no point scoring involved.
Your opponent bears off when their pieces are all in the upper right section of the board. The player who manages to bear off all their pieces first is the winner.
Gammoning: When a player wins before their opponent has borne any pieces off. Backgammoning: When a player wins before their opponent has borne any pieces off, and still has at least one piece left either in their first quadrant or on the bar.
Backgammon is the 28th game we make here at CardGames. It's been requested a lot over the years, but the main reason it was never created was the custom graphics needed for it.
Well, finally we did it! Backgammon is the first game developed by CardGames. Winning a single game can take a long time, so we decided to just make the simplest version, without the doubling dice and tracking wins over many games.
However, if we get a lot of requests for that we might add it later. The game board and pieces are custom graphics made here at CardGames.
Classic mode. Reverse direction. Highlight moves. Game speed. All games Spread cards. Interstitial ads. Use dark theme.
Holiday themes. Hide Multiplayer button. Ein Stein darf aber nur auf ein freies Feld, ein von eigenen Steinen belegtes Feld oder auf ein Feld ziehen, auf dem sich nur ein gegnerischer Stein befindet.
Ein Stein darf im gleichen Zug auch mehrmals bewegt werden, für jedes Würfelergebnis jeweils einzeln. Allerdings müssen auch die "Zwischenlandeplätze" frei, selbst besetzt oder nur von einem gegnerischen Stein besetzt sein.
Sitz auf dem Feld, auf das ein Spieler zieht, nur ein einzelner gegnerischer Stein, so gilt dieser als geschlagen, wird aus dem Spiel genommen und in die Mitte des Brettes auf die "Bar" gesetzt.
Er darf erst dann wieder mit anderen Steinen ziehen, wenn er keinen Stein mehr auf der Bar sitzen hat.
Hierbei entspricht die gewürfelte Zahl dem Feld im gegnerischen Home-Feld: Wurden eine 1 und ein 3 gewürfelt, darf er den Stein auf das erste oder dritte Feld setzen - sofern das Feld nicht von mindestens zwei Steinen des Gegners besetzt ist.
Ist dies der Fall und der Spieler kann seine Steine nicht setzen, verfällt der Wurf und der andere Spieler ist an der Reihe. Jeder Spieler muss alle seine gewürfelten Züge ziehen, wenn dies möglich ist.
Kann der Spieler zwar beide Würfe nutzen, aber nicht gleichzeitig, so muss er den höheren Wurf nutzen. Ein Pasch muss ebenfalls soweit wie möglich aufgebraucht werden.